<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Tower Crew Devlog - itch.io</title><link>https://ducksandcookies.itch.io/tower-crew</link><description>Build your team, buy your guns, and protect the tower at all costs</description><item><guid>https://ducksandcookies.itch.io/tower-crew/devlog/1588174/week-1-update-game-juice-overhaul-optimized-spawner-wave-timers</guid><title>Week 1 Update: Game Juice Overhaul, Optimized Spawner, &amp; Wave Timers!</title><link>https://ducksandcookies.itch.io/tower-crew/devlog/1588174/week-1-update-game-juice-overhaul-optimized-spawner-wave-timers</link><pubDate>Thu, 16 Jul 2026 13:20:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NTI5NTY2LnBuZw==/400x224%23c/OrGHnv.png"/><p>Hey crew! The Thursday update is officially live. This week is all about performance and making the combat feel incredibly satisfying . Here is what&#039;s new: 💥 1. Combat &quot;Juice&quot; Overhaul Taking damag...</p>]]></description></item><item><guid>https://ducksandcookies.itch.io/tower-crew/devlog/1585499/day-1-launch-desktop-build-vs-web-build-performance</guid><title>Day 1 Launch: Desktop Build vs Web Build Performance</title><link>https://ducksandcookies.itch.io/tower-crew/devlog/1585499/day-1-launch-desktop-build-vs-web-build-performance</link><pubDate>Tue, 14 Jul 2026 01:56:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey everyone! TOWERRCREW is officially live on itch.io! If you are new here, this is a tactical wave-defense game with a management twist—instead of building static automated turrets, you are runnin...</p>]]></description></item></channel></rss>